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Jascan "Shanks" Gilmaer, Human Rogue (D&D commission)

When asked about his past and how he got his scars, Shanks waves dismissively and says that it's not worth talking about. All you know is that he showed up in the city one day, armed with a dagger and unparalleled knowledge of the thieving arts and the local criminal underworld. He knows how to find his way into a king's treasure room, disarm most devious traps, move like a shadow on a moonless night, and stab a guard faster than you can blink. Most impressive array of skills, especially for a man who seems to be barely in his twenties...